From 036a2b78151816075f1c86221028f0ebdff3c8a5 Mon Sep 17 00:00:00 2001 From: Yong He Date: Tue, 22 Aug 2023 23:21:50 -0700 Subject: Make `-fvk-u-shift` work on AppendStructuredBuffer. (#3144) Co-authored-by: Yong He --- tests/hlsl/append-structured-buffer.slang | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'tests/hlsl') diff --git a/tests/hlsl/append-structured-buffer.slang b/tests/hlsl/append-structured-buffer.slang index 8d0352e85..52c657b86 100644 --- a/tests/hlsl/append-structured-buffer.slang +++ b/tests/hlsl/append-structured-buffer.slang @@ -1,5 +1,5 @@ -//TEST:SIMPLE(filecheck=GLSL):-target glsl -profile glsl_450 -stage compute -entry computeMain +//TEST:SIMPLE(filecheck=GLSL):-target glsl -profile glsl_450 -stage compute -entry computeMain -fvk-u-shift 10 0 //TEST:SIMPLE(filecheck=SPIRV):-target spirv -profile glsl_450 -stage compute -entry computeMain //DISABLED_TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type -xslang -fvk-use-gl-layout @@ -9,11 +9,11 @@ RWStructuredBuffer outputBuffer; AppendStructuredBuffer appendBuffer; -// GLSL: layout(std430, binding = 1) buffer StructuredBuffer_float2_t +// GLSL: layout(std430, binding = 11) buffer StructuredBuffer_float2_t // GLSL: vec2 _data[]; // GLSL: } appendBuffer_elements_0 -// GLSL: layout(std430, binding = 2) buffer StructuredBuffer_int_t +// GLSL: layout(std430, binding = 12) buffer StructuredBuffer_int_t // GLSL: int _data[]; // GLSL: } appendBuffer_counter -- cgit v1.2.3