From ea1f1653896163d0f3aadc35f7fedf3d8102a71b Mon Sep 17 00:00:00 2001 From: Yong He Date: Tue, 8 Aug 2023 13:54:05 -0700 Subject: Support `-fvk-use-gl-layout` for ByteAddressBuffer load/store. (#3068) * Support `-fvk-use-gl-layout` for ByteAddressBuffer load/store. * Fix. * Fix. * Add test for unaligned load. --------- Co-authored-by: Yong He --- tests/hlsl/byte-buffer-load-std430.slang | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 tests/hlsl/byte-buffer-load-std430.slang (limited to 'tests/hlsl/byte-buffer-load-std430.slang') diff --git a/tests/hlsl/byte-buffer-load-std430.slang b/tests/hlsl/byte-buffer-load-std430.slang new file mode 100644 index 000000000..b526250eb --- /dev/null +++ b/tests/hlsl/byte-buffer-load-std430.slang @@ -0,0 +1,22 @@ +//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type -xslang -fvk-use-gl-layout + +//TEST_INPUT:ubuffer(data=[0], stride=4):out,name=outputBuffer +RWStructuredBuffer outputBuffer; + +//TEST_INPUT:set inBuffer = ubuffer(data=[1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0], stride=4) +RWByteAddressBuffer inBuffer; + +struct MyStruct +{ + float v0; + float2 v1; + float2 v2; +} + +[numthreads(1, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + var v = inBuffer.Load(0); + var g = inBuffer.Load(4); + outputBuffer[dispatchThreadID.x] = v.v2.x + v.v1.x + g.x; // expect 10.0 +} -- cgit v1.2.3