From b301c93753eaddb4571999f209cb8c1faa2fe205 Mon Sep 17 00:00:00 2001 From: Yong He Date: Tue, 6 Feb 2024 01:03:42 -0800 Subject: Unify GLSL and HLSL buffer block parsing. (#3552) * Unify GLSL and HLSL buffer block parsing. Automatic GLSL module recognition. * Fix. --- tests/glsl/ssbo-scalar.slang | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 tests/glsl/ssbo-scalar.slang (limited to 'tests/glsl') diff --git a/tests/glsl/ssbo-scalar.slang b/tests/glsl/ssbo-scalar.slang new file mode 100644 index 000000000..4d3583383 --- /dev/null +++ b/tests/glsl/ssbo-scalar.slang @@ -0,0 +1,26 @@ +//TEST(compute, vulkan):COMPARE_COMPUTE(filecheck-buffer=BUF):-vk -compute -entry computeMain -allow-glsl + +#version 430 +precision highp float; +precision highp int; + +//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0], stride=4):out,name=outputBuffer +layout(scalar) buffer MyBlockName2 +{ + ivec3 data0; + ivec3 data1; +} outputBuffer; + +layout(local_size_x = 1) in; +void computeMain() +{ + outputBuffer.data0 = ivec3(1,2,3); + outputBuffer.data1 = ivec3(4,5,6); + + // BUF: 1 + // BUF-NEXT: 2 + // BUF-NEXT: 3 + // BUF-NEXT: 4 + // BUF-NEXT: 5 + // BUF-NEXT: 6 +} -- cgit v1.2.3