From 240aa243527eabcf87c30aabf9749396de47b1b2 Mon Sep 17 00:00:00 2001 From: Yong He Date: Thu, 16 Nov 2023 21:23:13 -0800 Subject: GLSL/SPIRV Fixes. (#3337) --- tests/glsl/flat-in-float.slang | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 tests/glsl/flat-in-float.slang (limited to 'tests/glsl') diff --git a/tests/glsl/flat-in-float.slang b/tests/glsl/flat-in-float.slang new file mode 100644 index 000000000..895e3c058 --- /dev/null +++ b/tests/glsl/flat-in-float.slang @@ -0,0 +1,24 @@ +//TEST:SIMPLE(filecheck=CHECK): -target spirv -stage fragment -entry main -allow-glsl -emit-spirv-directly +//TEST:SIMPLE(filecheck=CHECK): -target spirv -stage fragment -entry main -allow-glsl + +#version 310 es +precision highp float; +precision highp int; + +layout(location = 0) out mediump vec4 dEQP_FragColor; + +bool isOk(float a, float b) { return (a == b); } + +layout(location = 0) flat in float out0; +layout(binding = 0, std140) uniform Reference +{ + uint out0; +} ref; + +void main() +{ + bool RES = isOk(out0, ref.out0); + dEQP_FragColor = vec4(RES, RES, RES, 1.0); + // CHECK: OpDecorate {{.*}} Flat +} + -- cgit v1.2.3