From 447b7e0e2be031409b1421b49c81f020353bf7c5 Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Tue, 21 Dec 2021 16:35:34 -0500 Subject: Language experiments (#2068) * #include an absolute path didn't work - because paths were taken to always be relative. * Moved to experiments. Added some more tests. * More tests around associated types. * Return interface tests. * More tests. --- .../generic/alternative-array-type.slang | 25 ++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 tests/experiments/generic/alternative-array-type.slang (limited to 'tests/experiments/generic/alternative-array-type.slang') diff --git a/tests/experiments/generic/alternative-array-type.slang b/tests/experiments/generic/alternative-array-type.slang new file mode 100644 index 000000000..1e28a85f5 --- /dev/null +++ b/tests/experiments/generic/alternative-array-type.slang @@ -0,0 +1,25 @@ +//DISABLE_TEST:SIMPLE:-target hlsl -entry computeMain -profile cs_6_2 + +/* The docs claim that for arrays we can use the 'alternate' style + +https://github.com/shader-slang/slang/blob/master/docs/language-reference/04-types.md + +> int[10] a; + +But that produces an error: + +.slang(18): error 20001: unexpected '[', expected identifier + int[4] a = { 1, 2, 3, 4 }; +*/ + +RWStructuredBuffer outputBuffer; + +[numthreads(4, 4, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + int x = dispatchThreadID.x; + + int[4] a = { 1, 4, 2, 1 }; + + outputBuffer[x] = a[x]; +} -- cgit v1.2.3