From 447b7e0e2be031409b1421b49c81f020353bf7c5 Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Tue, 21 Dec 2021 16:35:34 -0500 Subject: Language experiments (#2068) * #include an absolute path didn't work - because paths were taken to always be relative. * Moved to experiments. Added some more tests. * More tests around associated types. * Return interface tests. * More tests. --- .../generic/alternative-array-type.slang | 25 ---------------------- 1 file changed, 25 deletions(-) delete mode 100644 tests/current-bugs/generic/alternative-array-type.slang (limited to 'tests/current-bugs/generic/alternative-array-type.slang') diff --git a/tests/current-bugs/generic/alternative-array-type.slang b/tests/current-bugs/generic/alternative-array-type.slang deleted file mode 100644 index 1e28a85f5..000000000 --- a/tests/current-bugs/generic/alternative-array-type.slang +++ /dev/null @@ -1,25 +0,0 @@ -//DISABLE_TEST:SIMPLE:-target hlsl -entry computeMain -profile cs_6_2 - -/* The docs claim that for arrays we can use the 'alternate' style - -https://github.com/shader-slang/slang/blob/master/docs/language-reference/04-types.md - -> int[10] a; - -But that produces an error: - -.slang(18): error 20001: unexpected '[', expected identifier - int[4] a = { 1, 2, 3, 4 }; -*/ - -RWStructuredBuffer outputBuffer; - -[numthreads(4, 4, 1)] -void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) -{ - int x = dispatchThreadID.x; - - int[4] a = { 1, 4, 2, 1 }; - - outputBuffer[x] = a[x]; -} -- cgit v1.2.3