From 4c9c8a7a4d9b97fec6041a562638fbea521533ed Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Fri, 14 Apr 2023 17:08:18 +0800 Subject: Some small fixes with Windows/DX usage (#2797) * Correct case of windows.h includes * Use Slang::SharedLibrary to load directx dlls * s/max/std::max/ * Factor common OS code in calcHasApi * Add DXIL test for compute/simple * s/false/FALSE for calls to WinAPI functions * Factor common OS code in gfxGetAdapters * 2 missing headers d3d12sdklayers for ID3DDebug climits for UINT_MAX * Define out unused function on Linux * Only try to load Vulkan and CUDA on Windows or Linux * simplify D3DUtil::getDxgiModule * Remove WIN32_LEAN_AND_MEAN &co from source files Add a global define * Set WIN32_LEAN_AND_MEAN &friends in headers Restore previous state also * regenerate vs projects --- tests/compute/simple.slang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tests/compute') diff --git a/tests/compute/simple.slang b/tests/compute/simple.slang index 110a590a1..d5f8512bd 100644 --- a/tests/compute/simple.slang +++ b/tests/compute/simple.slang @@ -1,4 +1,4 @@ -//TEST(smoke,compute):COMPARE_COMPUTE: -shaderobj +//TEST(smoke,compute):COMPARE_COMPUTE:-dx12 -use-dxil -shaderobj //TEST(smoke,compute):COMPARE_COMPUTE:-cpu -shaderobj //TEST(smoke,compute):COMPARE_COMPUTE(filecheck-buffer=CHECK):-cpu -shaderobj -- cgit v1.2.3