From 91f19bedb902fb8b97c9b9da9fcb9c82e6f1c785 Mon Sep 17 00:00:00 2001 From: Anders Leino Date: Wed, 13 Nov 2024 18:08:14 +0200 Subject: Various fixes to enable some WGSL graphics tests (#5548) * Update Slang-RHI to get WGPU backend fixes * render-test: Use device local memory type for vertex buffers This helps to avoid https://github.com/shader-slang/slang-rhi/issues/104 * Fix bug in WGSL emitter layout code. There was a "kinds" vs. "kind flags" mismatch, and also getBindingOffsetForKinds was not being used. This patch enables a bunch of tests for WGPU. This helps to address issue #4943. * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --- tests/compute/texture-sampling.slang | 1 + 1 file changed, 1 insertion(+) (limited to 'tests/compute/texture-sampling.slang') diff --git a/tests/compute/texture-sampling.slang b/tests/compute/texture-sampling.slang index 3e56be5a7..d8c5f4c4b 100644 --- a/tests/compute/texture-sampling.slang +++ b/tests/compute/texture-sampling.slang @@ -12,6 +12,7 @@ //TEST_INPUT: TextureCube(size=4, content = one, arrayLength=2):name=tCubeArray //TEST_INPUT: Sampler:name=samplerState //TEST_INPUT: ubuffer(data=[0 0 0 0], stride=4):out,name=outputBuffer +// There is no texture_1d_array type in WGSL https://github.com/shader-slang/slang/issues/5223 //DISABLE_TEST(compute):COMPARE_COMPUTE:-slang -shaderobj -wgpu Texture1D t1D; -- cgit v1.2.3