From 44c0a56974b664e50b2cb8cb6f10740b19c4e02f Mon Sep 17 00:00:00 2001 From: Yong He Date: Thu, 3 Dec 2020 08:23:05 -0800 Subject: Add shader object parameter binding to renderer_test. (#1622) * Add shader object parameter binding to renderer_test. * remove multiple-definitions.hlsl * Fix cuda implementation. Co-authored-by: Tim Foley --- tests/compute/matrix-layout.hlsl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'tests/compute/matrix-layout.hlsl') diff --git a/tests/compute/matrix-layout.hlsl b/tests/compute/matrix-layout.hlsl index 0993a1bb2..a7a167926 100644 --- a/tests/compute/matrix-layout.hlsl +++ b/tests/compute/matrix-layout.hlsl @@ -23,13 +23,13 @@ struct S int b; }; -//TEST_INPUT:cbuffer(data=[1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24]): +//TEST_INPUT:cbuffer(data=[1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24]):name=C0 cbuffer C0 { S s; }; -//TEST_INPUT:cbuffer(data=[1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24]): +//TEST_INPUT:cbuffer(data=[1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24]):name=C1 cbuffer C1 { -- cgit v1.2.3