From 6e5d85efb9fa5f647f7f0c7ef784a9fd09b29023 Mon Sep 17 00:00:00 2001 From: Tim Foley Date: Wed, 17 Mar 2021 12:55:30 -0700 Subject: Remove old code paths from render-test (#1760) * Remove old code paths from render-test Historically, the `render-test` tool was using three different code paths: * One based on `gfx` and manual (non-reflection-based) parameter setting, used for OpenGL, D3D11, D3D12, and Vulkan * One for CPU that used reflection-based parameter setting but shared no code with the first * One for CUDA that used reflection-based parameter setting and shared some, but not all, code with the CPU path Recently we've updated `render-test` to include a fourth option: * Using `gfx` and the "shader object" system it exposes for a unified reflection-based parameter-setting system taht works across OpenGL, D3D11, D3D12, Vulkan, CUDA, and CPU This change removes the first three options and leaves only the single unified path. A sa result, a bunch of code in `render-test` is no longer needed, and the codebase no longer relies on things like the `IDescriptorSet`-related APIs in `gfx`. Several existing tests had to be disabled to make this change possible. Those tests will need to be audited and either re-enabled once we fix issues in the shader object system, or permanently removed if they don't test stuff we intend to support in the long run (e.g., global-scope type parameters, which aren't a clear necessity). * fixup: CUDA detection logic --- tests/compute/interface-shader-param3.slang | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'tests/compute/interface-shader-param3.slang') diff --git a/tests/compute/interface-shader-param3.slang b/tests/compute/interface-shader-param3.slang index 2811e9fed..49ac48281 100644 --- a/tests/compute/interface-shader-param3.slang +++ b/tests/compute/interface-shader-param3.slang @@ -4,10 +4,10 @@ // interface types at more complicated places in the overall layout. // -//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute +//DISABLED_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -profile sm_6_0 -use-dxil -//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute +//DISABLED_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -profile sm_6_0 -use-dxil +//DISABLED_TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute // A lot of the setup is the same as for `interface-shader-param`, // so look there if you want the comments. -- cgit v1.2.3