From 71885de27c973a73b7d020f5ebbe86e16b86d7e4 Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Mon, 18 Mar 2019 18:19:26 -0400 Subject: First pass support for half on vk (#912) * Look at getting half to work on vk. * Alter half test so can always produce consistent test results. * First pass working half on vk. * Improve comments for vulkan extensions around half. * Upgraded vulkan headers to v1.1.103 https://github.com/KhronosGroup/Vulkan-Headers * * Add getFeatures on Render interface * Vulkan renderer determines at startup if it can support half * Parse render-features on render-test * Small changes to half-calc.slang test. * Structured buffer half access works as expected for Vk, but isn't for dx12, so disable for now. * Require the half feature for renderers for the half-structured-buffer.slang test. * * Added ToolReturnCode to be more rigerous about how a return code is passed back from a tool * Added support for a tool being able to pass back an 'ignored' result. * Used enum codes to indicate meanings * Made spawnAndWait return a ToolReturnCode * Ignore tests that don't have required render-feature * Fix macro line continuation usage. * Check dx12 has half support. * Checking for half on dx12 - if CheckFeatureSupport fails, don't fail renderer initialization. * Fix typo. --- tests/compute/half-structured-buffer.slang | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 tests/compute/half-structured-buffer.slang (limited to 'tests/compute/half-structured-buffer.slang') diff --git a/tests/compute/half-structured-buffer.slang b/tests/compute/half-structured-buffer.slang new file mode 100644 index 000000000..e67aba55e --- /dev/null +++ b/tests/compute/half-structured-buffer.slang @@ -0,0 +1,30 @@ +//TEST(compute):COMPARE_COMPUTE:-vk -compute -profile cs_6_2 -render-features half +//Disable on Dx12 for now - because writing to structured buffer produces unexpected results +//DISABLE_TEST(compute):COMPARE_COMPUTE:-dx12 -compute -use-dxil -profile cs_6_2 -render-features half +//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0], stride=16):dxbinding(0),glbinding(0),out + +struct Thing +{ + uint pos; + float radius; + half4 color; +}; + +RWStructuredBuffer outputBuffer; + +[numthreads(4, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + uint tid = dispatchThreadID.x; + + float v = float(tid); + + float base = v* 4.0f; + + Thing thing; + thing.pos = tid; + thing.color = half4(base, base + 1.0f, base + 2.0f, base + 3.0f); + thing.radius = v; + + outputBuffer[tid] = thing; +} \ No newline at end of file -- cgit v1.2.3