From e4a8251749cf1fbf005b045e26e25f3ef7cccb8b Mon Sep 17 00:00:00 2001 From: Yong He Date: Thu, 10 Dec 2020 09:43:09 -0800 Subject: Move ShaderObject to be under renderer interface. (#1633) * Move ShaderObject to be under renderer interface. * Make `create*PipelineState` take `const PipelineStateDesc&`. * Move ShaderCursor implementation to a cpp file --- tests/compute/array-param.slang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tests/compute/array-param.slang') diff --git a/tests/compute/array-param.slang b/tests/compute/array-param.slang index f1b06b352..ceac34e78 100644 --- a/tests/compute/array-param.slang +++ b/tests/compute/array-param.slang @@ -1,5 +1,5 @@ //TEST(compute):COMPARE_COMPUTE_EX:-cpu -compute -compile-arg -O3 -//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute +//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj //TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 //TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -- cgit v1.2.3