From 38734ec1f6644f1565aeb91106f371b14d3ba07a Mon Sep 17 00:00:00 2001 From: Simon Kallweit <64953474+skallweitNV@users.noreply.github.com> Date: Fri, 28 Feb 2025 02:54:22 +0100 Subject: update slang-rhi (shader object refactor) (#6251) * remove unused resource * define buffer data * add vs2022 build presets * update slang-rhi API usage * update slang-rhi --------- Co-authored-by: Yong He --- tests/bugs/ray-query-in-generic.slang | 2 -- 1 file changed, 2 deletions(-) (limited to 'tests/bugs') diff --git a/tests/bugs/ray-query-in-generic.slang b/tests/bugs/ray-query-in-generic.slang index 62cbf11b6..c416f2780 100644 --- a/tests/bugs/ray-query-in-generic.slang +++ b/tests/bugs/ray-query-in-generic.slang @@ -36,8 +36,6 @@ struct Ray float3 eval(float t) { return origin + t * dir; } }; -RaytracingAccelerationStructure sceneBVH; - uint getCommittedStatus(RayQuery q) { return q.CommittedStatus(); -- cgit v1.2.3