From 44c0a56974b664e50b2cb8cb6f10740b19c4e02f Mon Sep 17 00:00:00 2001 From: Yong He Date: Thu, 3 Dec 2020 08:23:05 -0800 Subject: Add shader object parameter binding to renderer_test. (#1622) * Add shader object parameter binding to renderer_test. * remove multiple-definitions.hlsl * Fix cuda implementation. Co-authored-by: Tim Foley --- tests/bugs/while-in-generic.slang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tests/bugs/while-in-generic.slang') diff --git a/tests/bugs/while-in-generic.slang b/tests/bugs/while-in-generic.slang index 7d2b8b255..4efa9a5d2 100644 --- a/tests/bugs/while-in-generic.slang +++ b/tests/bugs/while-in-generic.slang @@ -12,7 +12,7 @@ struct Context return i; } }; -//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out +//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer RWStructuredBuffer outputBuffer; [numthreads(4, 1, 1)] -- cgit v1.2.3