From a3ba22b51c371d5a20d61aa4e35233ba4f4f68db Mon Sep 17 00:00:00 2001 From: Yong He Date: Mon, 27 Feb 2023 15:18:07 -0800 Subject: Detect and deduplicate read-only resource access. (#2680) * Detect and deduplicate read-only resource access. * Fix tests. * Fix tests. --------- Co-authored-by: Yong He --- tests/bugs/texture2d-ms.hlsl.glsl | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) (limited to 'tests/bugs/texture2d-ms.hlsl.glsl') diff --git a/tests/bugs/texture2d-ms.hlsl.glsl b/tests/bugs/texture2d-ms.hlsl.glsl index ba0d571dd..40ce5f9de 100644 --- a/tests/bugs/texture2d-ms.hlsl.glsl +++ b/tests/bugs/texture2d-ms.hlsl.glsl @@ -1,16 +1,17 @@ -// texture2d-ms.hlsl.glsl -//TEST_IGNORE_FILE: - #version 450 +#extension GL_EXT_samplerless_texture_functions : require layout(row_major) uniform; layout(row_major) buffer; -#extension GL_EXT_samplerless_texture_functions : require layout(binding = 0) uniform texture2DMS tex_0; -layout(local_size_x = 4, local_size_y = 4, local_size_z = 1) in;void main() +layout(std430, binding = 1) buffer _S1 { + vec4 _data[]; +} outBuffer_0; +layout(local_size_x = 4, local_size_y = 4, local_size_z = 1) in; +void main() { - vec4 _S1 = (texelFetch((tex_0), (ivec2(gl_WorkGroupID.xy)), (0))); + vec4 _S2 = (texelFetch((tex_0), (ivec2(gl_WorkGroupID.xy)), (0))); + ((outBuffer_0)._data[(0U)]) = _S2; return; } - -- cgit v1.2.3