From 0d6312f3be66f4bff9eec9606228db3edc309e2c Mon Sep 17 00:00:00 2001 From: Yong He Date: Thu, 15 May 2025 12:51:29 -0700 Subject: Add checking for hlsl register semantic. (#7118) * Add checking for hlsl register semantic. * Fix. * Fix test. * Fix switch error. * Fix tests. --- tests/bindings/binding-spv-storage-class.slang | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'tests/bindings') diff --git a/tests/bindings/binding-spv-storage-class.slang b/tests/bindings/binding-spv-storage-class.slang index bb0ad3af3..7337ad77a 100644 --- a/tests/bindings/binding-spv-storage-class.slang +++ b/tests/bindings/binding-spv-storage-class.slang @@ -17,11 +17,11 @@ layout(shaderRecordNV) ConstantBuffer myStruct : register(b0, space1); ConstantBuffer myStruct1 : register(b1, space1); // Storage buffer -RWStructuredBuffer myStruct2 : register(b2, space1); +RWStructuredBuffer myStruct2 : register(u2, space1); // UniformConstant -Texture2D texture: register(b3, space1); -SamplerState sampler: register(b4, space1); +Texture2D texture: register(t3, space1); +SamplerState sampler: register(s4, space1); [shader("anyhit")] void main(out float3 pos) -- cgit v1.2.3