From f114433debfba67cbe1db239b6e92278d41ed438 Mon Sep 17 00:00:00 2001 From: Yong He Date: Fri, 19 Jul 2024 11:49:42 -0700 Subject: Support parameter block in metal shader objects. (#4671) * Support parameter block in metal shader objects. * Ingore parameter block tests on devices without tier2 argument buffer. * Fix warning. * Fix texture subscript test. --------- Co-authored-by: Yong He --- tests/bindings/nested-parameter-block-2.slang | 1 + 1 file changed, 1 insertion(+) (limited to 'tests/bindings/nested-parameter-block-2.slang') diff --git a/tests/bindings/nested-parameter-block-2.slang b/tests/bindings/nested-parameter-block-2.slang index 59580f17d..790e3d060 100644 --- a/tests/bindings/nested-parameter-block-2.slang +++ b/tests/bindings/nested-parameter-block-2.slang @@ -1,6 +1,7 @@ //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -shaderobj -output-using-type //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -d3d12 -use-dxil -shaderobj -output-using-type //TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -vk -shaderobj -output-using-type +//TEST(compute):COMPARE_COMPUTE(filecheck-buffer=CHECK): -metal -shaderobj -output-using-type -render-features argument-buffer-tier-2 // nested-parameter-block-2.slang struct CB -- cgit v1.2.3