From ef08bdaf501982ae24a73200e55f99157e4b7e6a Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Fri, 8 Feb 2019 11:41:26 -0500 Subject: Hotfix/dispatch thread id improvements (#834) * * Make vector comparisons out correct functions on glsl * Test for vector comparisons * Typo fixes * Glsl vector comparisons use functions. * Added a coercion test. * Do checking for the SV_DispatchThreadId type to see if it appears valid. * Fix typo * Make glsl do type conversion for SV_DispatchThreadID parameter. * Fix glsl to match func-resource-param-array with changes to how SV_DispatchThreadID changes. --- source/slang/check.cpp | 62 +++++++++++++++++++++++++++++++++++++++ source/slang/diagnostic-defs.h | 4 ++- source/slang/ir-glsl-legalize.cpp | 5 +++- 3 files changed, 69 insertions(+), 2 deletions(-) (limited to 'source') diff --git a/source/slang/check.cpp b/source/slang/check.cpp index cce6a545a..8dfd7e640 100644 --- a/source/slang/check.cpp +++ b/source/slang/check.cpp @@ -9228,6 +9228,40 @@ namespace Slang return entryPointFuncDecl; } + static bool isValidThreadDispatchIDType(Type* type) + { + // Can accept a single int/unit + { + auto basicType = as(type); + if (basicType) + { + return (basicType->baseType == BaseType::Int || basicType->baseType == BaseType::UInt); + } + } + // Can be an int/uint vector from size 1 to 3 + { + auto vectorType = as(type); + if (!vectorType) + { + return false; + } + auto elemCount = as(vectorType->elementCount); + if (elemCount->value < 1 || elemCount->value > 3) + { + return false; + } + // Must be a basic type + auto basicType = as(vectorType->elementType); + if (!basicType) + { + return false; + } + + // Must be integral + return (basicType->baseType == BaseType::Int || basicType->baseType == BaseType::UInt); + } + } + // Validate that an entry point function conforms to any additional // constraints based on the stage (and profile?) it specifies. void validateEntryPoint( @@ -9303,6 +9337,34 @@ namespace Slang attr->patchConstantFuncDecl = funcDecl; } } + else if (entryPoint->getStage() == Stage::Compute) + { + auto funcDecl = entryPoint->getFuncDecl(); + + auto params = funcDecl->GetParameters(); + + for (const auto& param : params) + { + if (auto semantic = param->FindModifier()) + { + const auto& semanticToken = semantic->name; + + String lowerName = String(semanticToken.Content).ToLower(); + + if (lowerName == "sv_dispatchthreadid") + { + Type* paramType = param->getType(); + + if (!isValidThreadDispatchIDType(paramType)) + { + String typeString = paramType->ToString(); + sink->diagnose(param->loc, Diagnostics::invalidDispatchThreadIDType, typeString); + return; + } + } + } + } + } } // Given an `EntryPointRequest` specified via API or command line options, diff --git a/source/slang/diagnostic-defs.h b/source/slang/diagnostic-defs.h index 9a8446a03..3e9d9043c 100644 --- a/source/slang/diagnostic-defs.h +++ b/source/slang/diagnostic-defs.h @@ -351,12 +351,14 @@ DIAGNOSTIC(38021, Error, typeArgumentDoesNotConformToInterface, "type argument ` DIAGNOSTIC(38022, Error, cannotSpecializeGlobalGenericToItself, "the global type parameter '$0' cannot be specialized to itself") DIAGNOSTIC(38023, Error, cannotSpecializeGlobalGenericToAnotherGenericParam, "the global type parameter '$0' cannot be specialized using another global type parameter ('$1')") + +DIAGNOSTIC(38024, Error, invalidDispatchThreadIDType, "parameter with SV_DispatchThreadID must be either scalar or vector (1 to 3) of uint/int but is $0"); + DIAGNOSTIC(-1, Note, noteWhenCompilingEntryPoint, "when compiling entry point '$0'") DIAGNOSTIC(38200, Error, recursiveModuleImport, "module `$0` recursively imports itself") DIAGNOSTIC(39999, Fatal, errorInImportedModule, "error in imported module, compilation ceased.") - // 39xxx - Type layout and parameter binding. DIAGNOSTIC(39000, Error, conflictingExplicitBindingsForParameter, "conflicting explicit bindings for parameter '$0'") diff --git a/source/slang/ir-glsl-legalize.cpp b/source/slang/ir-glsl-legalize.cpp index 5b60314eb..57d493f1a 100644 --- a/source/slang/ir-glsl-legalize.cpp +++ b/source/slang/ir-glsl-legalize.cpp @@ -304,6 +304,9 @@ GLSLSystemValueInfo* getGLSLSystemValueInfo( else if(semanticName == "sv_dispatchthreadid") { name = "gl_GlobalInvocationID"; + + auto builder = context->getBuilder(); + requiredType = builder->getVectorType(builder->getBasicType(BaseType::UInt), builder->getIntValue(builder->getIntType(), 3)); } else if(semanticName == "sv_domainlocation") { @@ -514,7 +517,7 @@ ScalarizedVal createSimpleGLSLGlobalVarying( // // Our IR global shader parameters are read-only, just // like our IR function parameters, and need a wrapper - // `Out<...>` type to represent otuputs. + // `Out<...>` type to represent outputs. // bool isOutput = kind == LayoutResourceKind::VaryingOutput; IRType* paramType = isOutput ? builder->getOutType(type) : type; -- cgit v1.2.3