From ecc6ecb3a25a28eb5e85cfdb2bf170448ab9a4e7 Mon Sep 17 00:00:00 2001 From: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> Date: Thu, 13 Jun 2024 14:54:58 -0400 Subject: Fix cuda/cpp/metal crash for when using GLSL style shader inputs (#4378) Decorations were not expected as an input, this causes a crash. --- source/slang/slang-ir-explicit-global-context.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'source') diff --git a/source/slang/slang-ir-explicit-global-context.cpp b/source/slang/slang-ir-explicit-global-context.cpp index 9bbaf3875..9d3f09712 100644 --- a/source/slang/slang-ir-explicit-global-context.cpp +++ b/source/slang/slang-ir-explicit-global-context.cpp @@ -462,11 +462,15 @@ struct IntroduceExplicitGlobalContextPass for( IRUse* use = globalVar->firstUse; use; use = nextUse ) { nextUse = use->nextUse; + auto user = use->getUser(); + + // Ensure the use site checked actually requires a replacement + if (as(user)) + continue; // At each use site, we need to look up the context // pointer that is appropriate for that use. // - auto user = use->getUser(); auto contextParam = findOrCreateContextPtrForInst(user); builder.setInsertBefore(user); -- cgit v1.2.3