From bb8ebb4e75db0a19ed7643876bf646bdacb2726e Mon Sep 17 00:00:00 2001 From: Tim Foley Date: Thu, 13 Jul 2017 09:50:27 -0700 Subject: An array of resources in Vulkan only consumes one binding Fixes #84 - When computing resource usage for an array type, don't multiply the resource usage of the element type by the element count foor descriptor-table-slot resources. - When reporting the "stride" of an array type through reflection, report the stride for descriptor table slots as zero, always. --- source/slang/reflection.cpp | 28 ++++++++++++++++++++-------- source/slang/type-layout.cpp | 22 +++++++++++++++++++++- 2 files changed, 41 insertions(+), 9 deletions(-) (limited to 'source') diff --git a/source/slang/reflection.cpp b/source/slang/reflection.cpp index 1beacc21b..3c89194c8 100644 --- a/source/slang/reflection.cpp +++ b/source/slang/reflection.cpp @@ -476,16 +476,28 @@ SLANG_API size_t spReflectionTypeLayout_GetElementStride(SlangReflectionTypeLayo if( auto arrayTypeLayout = dynamic_cast(typeLayout)) { - if(category == SLANG_PARAMETER_CATEGORY_UNIFORM) + switch (category) { + // We store the stride explictly for the uniform case + case SLANG_PARAMETER_CATEGORY_UNIFORM: return arrayTypeLayout->uniformStride; - } - else - { - auto elementTypeLayout = arrayTypeLayout->elementTypeLayout; - auto info = elementTypeLayout->FindResourceInfo(LayoutResourceKind(category)); - if(!info) return 0; - return info->count; + + // For most other cases (resource registers), the "stride" + // of an array is simply the number of resources (if any) + // consumed by its element type. + default: + { + auto elementTypeLayout = arrayTypeLayout->elementTypeLayout; + auto info = elementTypeLayout->FindResourceInfo(LayoutResourceKind(category)); + if(!info) return 0; + return info->count; + } + + // An import special case, though, is Vulkan descriptor-table slots, + // where an entire array will use a single `binding`, so that the + // effective stride is zero: + case SLANG_PARAMETER_CATEGORY_DESCRIPTOR_TABLE_SLOT: + return 0; } } diff --git a/source/slang/type-layout.cpp b/source/slang/type-layout.cpp index 9bc001e88..2977ee9b8 100644 --- a/source/slang/type-layout.cpp +++ b/source/slang/type-layout.cpp @@ -1053,10 +1053,30 @@ SimpleLayoutInfo GetLayoutImpl( // The uniform case was already handled above if( elementResourceInfo.kind == LayoutResourceKind::Uniform ) continue; + + // In almost all cases, the resources consumed by an array + // will be its element count times the resources consumed + // by its element type. The one exception to this is + // arrays of resources in Vulkan GLSL, where an entire array + // only consumes a single descriptor-table slot. + // + // Note: We extend this logic to arbitrary arrays-of-structs, + // under the assumption that downstream legalization will + // turn those into scalarized structs-of-arrays and this + // logic will work out. + UInt arrayResourceCount = 0; + if (elementResourceInfo.kind == LayoutResourceKind::DescriptorTableSlot) + { + arrayResourceCount = elementResourceInfo.count; + } + else + { + arrayResourceCount = elementResourceInfo.count * elementCount; + } typeLayout->addResourceUsage( elementResourceInfo.kind, - elementResourceInfo.count * elementCount); + arrayResourceCount); } } return arrayUniformInfo; -- cgit v1.2.3