From 09c13a3f5829a77408b825a179168323a410e08a Mon Sep 17 00:00:00 2001 From: Dan Ginsburg Date: Wed, 7 May 2025 13:12:09 -0700 Subject: Add new Valve vfx sections for mesh shaders. (#7030) --- source/slang/slang-workspace-version.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source') diff --git a/source/slang/slang-workspace-version.cpp b/source/slang/slang-workspace-version.cpp index 072894470..b1a3dec34 100644 --- a/source/slang/slang-workspace-version.cpp +++ b/source/slang/slang-workspace-version.cpp @@ -585,6 +585,8 @@ void WorkspaceVersion::ensureWorkspaceFlavor(UnownedStringSlice path) linkage->addPreprocessorDefine("RTX", "__file_decl"); linkage->addPreprocessorDefine("PS_RTX", "__file_decl"); linkage->addPreprocessorDefine("VS_RTX", "__file_decl"); + linkage->addPreprocessorDefine("MS", "__file_decl"); + linkage->addPreprocessorDefine("VS_MS_RTX", "__file_decl"); linkage->addPreprocessorDefine("FRAGMENT_ANNOTATION", ""); linkage->addPreprocessorDefine("DynamicCombo", "//"); linkage->addPreprocessorDefine("DynamicComboRule", "//"); -- cgit v1.2.3