From 069768d4d65d3268303b5a4c1f058ce8115a6497 Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Tue, 15 Nov 2022 22:37:05 +0800 Subject: Add mesh and amplification shaders to slang-glslang (#2516) --- source/slang-glslang/slang-glslang.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source') diff --git a/source/slang-glslang/slang-glslang.cpp b/source/slang-glslang/slang-glslang.cpp index 29b4b71a8..6b5ed03f0 100644 --- a/source/slang-glslang/slang-glslang.cpp +++ b/source/slang-glslang/slang-glslang.cpp @@ -532,6 +532,8 @@ static int glslang_compileGLSLToSPIRV(const glslang_CompileRequest_1_1& request) CASE(MISS, MissNV); CASE(CALLABLE, CallableNV); + CASE(MESH, Mesh); + CASE(AMPLIFICATION, Task); #undef CASE default: -- cgit v1.2.3