From 517513645afb8eaf4841e7b7035f1ba3a9c7cd57 Mon Sep 17 00:00:00 2001 From: Tim Foley Date: Thu, 15 Jun 2017 13:12:51 -0700 Subject: Rename `Slang::Compiler` -> `Slang` This gets rid of one unecessary namespace. --- source/slangc/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/slangc/main.cpp') diff --git a/source/slangc/main.cpp b/source/slangc/main.cpp index b0ddc7ab6..39be1a1fd 100644 --- a/source/slangc/main.cpp +++ b/source/slangc/main.cpp @@ -149,7 +149,7 @@ struct OptionsParser #undef CASE #define CASE(EXT, LANG, PROFILE) \ - else if(path.EndsWith(EXT)) do { addInputForeignShaderPath(path, SLANG_SOURCE_LANGUAGE_##LANG, SlangProfileID(Slang::Compiler::Profile::PROFILE)); } while(0) + else if(path.EndsWith(EXT)) do { addInputForeignShaderPath(path, SLANG_SOURCE_LANGUAGE_##LANG, SlangProfileID(Slang::Profile::PROFILE)); } while(0) // TODO: need a way to pass along stage/profile and entry-point info for these cases... CASE(".vert", GLSL, GLSL_Vertex); CASE(".frag", GLSL, GLSL_Fragment); -- cgit v1.2.3