From 6cbc3929a54d37bd23cb5efa8e3320ba02f78b2f Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Fri, 31 May 2019 17:20:37 -0400 Subject: Use slang- prefix on slang compiler and core source (#973) * Prefixing source files in source/slang with slang- * Prefix source in source/slang with slang- prefix. * Rename core source files with slang- prefix. * Update project files. * Fix problems from automatic merge. --- source/slang/syntax-visitors.h | 36 ------------------------------------ 1 file changed, 36 deletions(-) delete mode 100644 source/slang/syntax-visitors.h (limited to 'source/slang/syntax-visitors.h') diff --git a/source/slang/syntax-visitors.h b/source/slang/syntax-visitors.h deleted file mode 100644 index 3fca323e8..000000000 --- a/source/slang/syntax-visitors.h +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef RASTER_RENDERER_SYNTAX_PRINTER_H -#define RASTER_RENDERER_SYNTAX_PRINTER_H - -#include "diagnostics.h" -#include "syntax.h" - -namespace Slang -{ - class DiagnosticSink; - class EntryPoint; - class Linkage; - class Module; - class ShaderCompiler; - class ShaderLinkInfo; - class ShaderSymbol; - - class TranslationUnitRequest; - - void checkTranslationUnit( - TranslationUnitRequest* translationUnit); - - // Look for a module that matches the given name: - // either one we've loaded already, or one we - // can find vai the search paths available to us. - // - // Needed by import declaration checking. - // - // TODO: need a better location to declare this. - RefPtr findOrImportModule( - Linkage* linkage, - Name* name, - SourceLoc const& loc, - DiagnosticSink* sink); -} - -#endif \ No newline at end of file -- cgit v1.2.3