From a67cb0609587c230746b52567ff5775cab215220 Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Sat, 3 Feb 2024 10:14:04 +0800 Subject: GLSL Passthrough support for SSBO types (#3446) * GLSL Passthrough support for SSBO types * GLSL Passthrough support for SSBO types * Correctly apply glsl local size layout to entry points during lowering * Test for glsl layout correctness * typo * Reflect GLSL SSBO as raw buffers * Functional test for glsl ssbo * Allow allow glsl for render tests * Functional test for ssbo passthrough * Functional test for ssbo passthrough with spirv-direct * fix windows build error --------- Co-authored-by: Yong He --- source/slang/slang-type-layout.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/slang/slang-type-layout.cpp') diff --git a/source/slang/slang-type-layout.cpp b/source/slang/slang-type-layout.cpp index 074aa3350..ccd34a966 100644 --- a/source/slang/slang-type-layout.cpp +++ b/source/slang/slang-type-layout.cpp @@ -3905,7 +3905,7 @@ static TypeLayoutResult _createTypeLayout( // This case is mostly to allow users to add new resource types... CASE(UntypedBufferResourceType, RawBuffer); - CASE(GLSLShaderStorageBufferType, MutableBuffer); + CASE(GLSLShaderStorageBufferType, MutableRawBuffer); #undef CASE -- cgit v1.2.3