From 1643471da0d6239177d11b0301c26d1adf95c0fb Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Wed, 16 Nov 2022 09:49:06 +0800 Subject: Mesh shader support (#2464) * Add gdb generated files to .gitignore * Switch to c++17 TODO: Ellie update coding style doc * WIP mesh shaders * Add MeshOutputType and mesh output decorations * Lift array type layout creation out of _createTypeLayout in preparation for sharing it elsewhere * Initial pass at GLSL legalization for mesh shaders * Create output types for builtin mesh outputs This should be rendered as an out paramter block * Handle writes to member fields in mesh shader output * Per primitive output from mesh shaders * Add mesh shader tests * Redeclare mesh output builtins * Remove unused instruction * Emit explicit mesh output max max size * Add unimplemented warning for array members in mesh output * Implement mesh output splitting for GLSL in terms of getSubscriptVal * Allow HLSL syntax for mesh output modifiers * Improve error messages for mesh output * Add test for HLSL style mesh output syntax * Emit explicit mesh output indices max size * HLSL generation support for mesh shaders * Better errors for mesh shader misuse * Neaten comments * Regenerate vs2019 project files * Fix build on vs2019 * Retreat on c++17 Will make the change in a separate PR * slang-glslang binary dep 11.10.0 -> 11.12.0-32 * Fixes for msvc compiler * Update msvc project --- source/slang/slang-syntax.cpp | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'source/slang/slang-syntax.cpp') diff --git a/source/slang/slang-syntax.cpp b/source/slang/slang-syntax.cpp index f3b590acf..80f57905f 100644 --- a/source/slang/slang-syntax.cpp +++ b/source/slang/slang-syntax.cpp @@ -1065,6 +1065,22 @@ Index getFilterCountImpl(const ReflectClassInfo& clsInfo, MemberFilterStyle filt return as(findInnerMostGenericSubstitution(declRef.substitutions)->getArgs()[1]); } + // MeshOutputType + // There's a subtle distinction between this and HLSLPatchType, the size + // here is the max possible size of the array, it's free to change at + // runtime. There's probably no circumstance where you'd want to be generic + // between the two, so we don't deduplicate this code. + + Type* MeshOutputType::getElementType() + { + return as(findInnerMostGenericSubstitution(declRef.substitutions)->getArgs()[0]); + } + + IntVal* MeshOutputType::getMaxElementCount() + { + return as(findInnerMostGenericSubstitution(declRef.substitutions)->getArgs()[1]); + } + // Constructors for types ArrayExpressionType* getArrayType( -- cgit v1.2.3