From b59451020eee59cd52e4d8231360ebed4fc59adb Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Thu, 19 Nov 2020 04:14:48 -0500 Subject: File system refactor (#1611) * #include an absolute path didn't work - because paths were taken to always be relative. * WIP FileSystem refactor. * Made loadFile load the file in binary mode. * Fixed some comments. Fixed typo in RelativePath - not used 'fixedPath'. --- source/slang/slang-repro.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/slang/slang-repro.cpp') diff --git a/source/slang/slang-repro.cpp b/source/slang/slang-repro.cpp index 80ef0322e..f9cc415c0 100644 --- a/source/slang/slang-repro.cpp +++ b/source/slang/slang-repro.cpp @@ -1149,7 +1149,7 @@ struct LoadContext Path::createDirectory(dirPath); // Set up a file system to write into this directory - RelativeFileSystem relFileSystem(OSFileSystemExt::getSingleton(), dirPath); + RelativeFileSystem relFileSystem(OSFileSystem::getMutableSingleton(), dirPath); return extractFiles(base, requestState, &relFileSystem); } @@ -1382,7 +1382,7 @@ static SlangResult _calcCommandLine(OffsetBase& base, ReproUtil::RequestState* r return SLANG_OK; } -/* static */SlangResult ReproUtil::extractFiles(OffsetBase& base, RequestState* requestState, ISlangFileSystemExt* fileSystem) +/* static */SlangResult ReproUtil::extractFiles(OffsetBase& base, RequestState* requestState, ISlangMutableFileSystem* fileSystem) { StringBuilder builder; -- cgit v1.2.3