From 4917d71100aafcc38a81cd99d2a44a4cb3a89a0c Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Tue, 15 Nov 2022 15:27:28 -0500 Subject: Shader Execution Reordering for VK (#2491) * #include an absolute path didn't work - because paths were taken to always be relative. * Fixes around MakeMiss. * Add preliminary support for HitObject::MakeHit. * Make Nop. * Add HitObject::TraceRay. * HitObject::Invoke for VK. * Remove line numbers from SER GLSL output. * Add support for HitObjectAttributes Add support for GLSL HitObject.GetAttributes() Simplified code around getting locations. * Be more explicit about requiring GL_EXT_ray_tracing in SER. * Split out LocationTracker from CLikeEmitter. * Small doc improvements. * Add motion ray support. * Use inlining to get correct GLSL behavior around hitObjectNV. * Add assignment HitObject test. * Add a HitObject array test. Shows doesn't work correctly for VK/GLSL. * Add call to `hitObjectGetAttributesNV` before getting attributes. --- source/slang/slang-ir.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'source/slang/slang-ir.cpp') diff --git a/source/slang/slang-ir.cpp b/source/slang/slang-ir.cpp index 6112beaf2..7aa51f31b 100644 --- a/source/slang/slang-ir.cpp +++ b/source/slang/slang-ir.cpp @@ -48,6 +48,7 @@ namespace Slang case kIROp_VulkanCallablePayloadDecoration: case kIROp_VulkanHitAttributesDecoration: case kIROp_VulkanRayPayloadDecoration: + case kIROp_VulkanHitObjectAttributesDecoration: { return true; } -- cgit v1.2.3