From fa8c11ebe8f9b1bf2174a5a4dbe92a34c16811c8 Mon Sep 17 00:00:00 2001 From: Yong He Date: Wed, 12 Jun 2024 09:27:14 -0700 Subject: Add option to preserve shader parameter declaration in output SPIRV. (#4344) * Add option to preserve shader parameter declarations in output. * Add test. --- source/slang/slang-ir-specialize.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'source/slang/slang-ir-specialize.cpp') diff --git a/source/slang/slang-ir-specialize.cpp b/source/slang/slang-ir-specialize.cpp index 8fac31a2b..5713b9639 100644 --- a/source/slang/slang-ir-specialize.cpp +++ b/source/slang/slang-ir-specialize.cpp @@ -49,7 +49,6 @@ struct SpecializationContext IRModule* module; DiagnosticSink* sink; TargetProgram* targetProgram; - bool changed = false; @@ -861,7 +860,7 @@ struct SpecializationContext if (iterChanged) { this->changed = true; - eliminateDeadCode(module->getModuleInst(), IRDeadCodeEliminationOptions()); + eliminateDeadCode(module->getModuleInst()); } // Once the work list has gone dry, we should have the invariant -- cgit v1.2.3