From ccf2611c024ab12dcccd978f3f501d4ee9fc52bc Mon Sep 17 00:00:00 2001 From: Yong He Date: Mon, 2 Oct 2023 03:33:58 -0700 Subject: Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252) * Add SPIRV intrinsics for ShaderExecutionReordering. * Add intrinsics for `Buffer` and `RWBuffer`. * Various spirv fixes. * Marshal bool vector type. * Inline global constants + OpFOrdNotEqual->OpFUnordNotEqual. * Fix. --------- Co-authored-by: Yong He --- source/slang/slang-ir-simplify-for-emit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/slang/slang-ir-simplify-for-emit.cpp') diff --git a/source/slang/slang-ir-simplify-for-emit.cpp b/source/slang/slang-ir-simplify-for-emit.cpp index 469368ca4..7fd609011 100644 --- a/source/slang/slang-ir-simplify-for-emit.cpp +++ b/source/slang/slang-ir-simplify-for-emit.cpp @@ -137,7 +137,7 @@ struct SimplifyForEmitContext : public InstPassBase // If we reach here, it is OK to defer the load at use site. IRBuilder builder(module); builder.setInsertBefore(user); - auto newLoad = builder.emitLoad(load->getPtr()); + auto newLoad = builder.emitLoad(load->getFullType(), load->getPtr()); builder.replaceOperand(use, newLoad); } -- cgit v1.2.3