From 6437c38e0a3c2c1daf36cb5e543dc0b467fa4b15 Mon Sep 17 00:00:00 2001 From: Yong He Date: Wed, 23 Aug 2023 05:49:33 -0700 Subject: Lower all ByteAddressBuffer uses for SPIRV. (#3143) Co-authored-by: Yong He --- source/slang/slang-emit.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/slang/slang-emit.cpp') diff --git a/source/slang/slang-emit.cpp b/source/slang/slang-emit.cpp index 03d62b540..8ee641acc 100644 --- a/source/slang/slang-emit.cpp +++ b/source/slang/slang-emit.cpp @@ -650,6 +650,8 @@ Result linkAndOptimizeIR( break; case CodeGenTarget::GLSL: + case CodeGenTarget::SPIRV: + case CodeGenTarget::SPIRVAssembly: // For GLSL targets, we want to translate the vector load/store // operations into scalar ops. This is in part as a simplification, // but it also ensures that our generated code respects the lax @@ -793,6 +795,7 @@ Result linkAndOptimizeIR( switch (target) { case CodeGenTarget::GLSL: + case CodeGenTarget::SPIRV: { legalizeImageSubscriptForGLSL(irModule); legalizeConstantBufferLoadForGLSL(irModule); -- cgit v1.2.3