From 395302d2404e3429f3cdfa406e89fa76bc0d444b Mon Sep 17 00:00:00 2001 From: Darren Wihandi <65404740+fairywreath@users.noreply.github.com> Date: Thu, 13 Mar 2025 06:28:03 -0400 Subject: Add mesh shader output topology checks (#6592) * initial wip * more wip * add test * add unexpected for invalid target * fixups and improve error message * fixups and improve error message * remove incorrect comment --------- Co-authored-by: Ellie Hermaszewska --- source/slang/slang-emit.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/slang/slang-emit.cpp') diff --git a/source/slang/slang-emit.cpp b/source/slang/slang-emit.cpp index 4fb33ccc2..bc113e0c1 100644 --- a/source/slang/slang-emit.cpp +++ b/source/slang/slang-emit.cpp @@ -38,6 +38,7 @@ #include "slang-ir-early-raytracing-intrinsic-simplification.h" #include "slang-ir-eliminate-multilevel-break.h" #include "slang-ir-eliminate-phis.h" +#include "slang-ir-entry-point-decorations.h" #include "slang-ir-entry-point-raw-ptr-params.h" #include "slang-ir-entry-point-uniforms.h" #include "slang-ir-explicit-global-context.h" @@ -722,6 +723,8 @@ Result linkAndOptimizeIR( #endif validateIRModuleIfEnabled(codeGenContext, irModule); + checkEntryPointDecorations(irModule, target, sink); + // Another transformation that needed to wait until we // had layout information on parameters is to take uniform // parameters of a shader entry point and move them into -- cgit v1.2.3