From 8acb704ecabc10c31e664de3814c544572e3945f Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Fri, 29 May 2020 15:56:28 -0400 Subject: Bug fix problem with ray tracing from fragment shader (#1362) * Added GLSL_460 if ray tracing is used on fragment shader. Moved GLSL specific setup init function. * Split out _requireRayTracing method. --- source/slang/slang-emit-c-like.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/slang/slang-emit-c-like.cpp') diff --git a/source/slang/slang-emit-c-like.cpp b/source/slang/slang-emit-c-like.cpp index 61b5ed139..9d23cec43 100644 --- a/source/slang/slang-emit-c-like.cpp +++ b/source/slang/slang-emit-c-like.cpp @@ -136,6 +136,11 @@ CLikeSourceEmitter::CLikeSourceEmitter(const Desc& desc) m_effectiveProfile = desc.effectiveProfile; } +SlangResult CLikeSourceEmitter::init() +{ + return SLANG_OK; +} + // // Types // -- cgit v1.2.3