From fcf83dbf9effab3bd98bad2b83b2468b7eb05cfd Mon Sep 17 00:00:00 2001 From: Tim Foley Date: Fri, 9 Jun 2017 11:34:21 -0700 Subject: Initial import of code. --- source/slang/parameter-binding.h | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 source/slang/parameter-binding.h (limited to 'source/slang/parameter-binding.h') diff --git a/source/slang/parameter-binding.h b/source/slang/parameter-binding.h new file mode 100644 index 000000000..8165f1b2e --- /dev/null +++ b/source/slang/parameter-binding.h @@ -0,0 +1,32 @@ +#ifndef SLANG_PARAMETER_BINDING_H +#define SLANG_PARAMETER_BINDING_H + +#include "../core/basic.h" +#include "syntax.h" + +#include "../../Slang.h" + +namespace Slang { +namespace Compiler { + +class CollectionOfTranslationUnits; + +// The parameter-binding interface is responsible for assigning +// binding locations/registers to every parameter of a shader +// program. This can include both parameters declared on a +// particular entry point, as well as parameters declared at +// global scope. +// + + +// Generate binding information for the given program, +// represented as a collection of different translation units, +// and attach that information to the syntax nodes +// of the program. + +void GenerateParameterBindings( + CollectionOfTranslationUnits* program); + +}} + +#endif // SLANG_REFLECTION_H -- cgit v1.2.3