From 6cbc3929a54d37bd23cb5efa8e3320ba02f78b2f Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Fri, 31 May 2019 17:20:37 -0400 Subject: Use slang- prefix on slang compiler and core source (#973) * Prefixing source files in source/slang with slang- * Prefix source in source/slang with slang- prefix. * Rename core source files with slang- prefix. * Update project files. * Fix problems from automatic merge. --- source/slang/ir-specialize-resources.h | 24 ------------------------ 1 file changed, 24 deletions(-) delete mode 100644 source/slang/ir-specialize-resources.h (limited to 'source/slang/ir-specialize-resources.h') diff --git a/source/slang/ir-specialize-resources.h b/source/slang/ir-specialize-resources.h deleted file mode 100644 index 0e636318c..000000000 --- a/source/slang/ir-specialize-resources.h +++ /dev/null @@ -1,24 +0,0 @@ -// ir-specialize-resources.h -#pragma once - -namespace Slang -{ - class BackEndCompileRequest; - class TargetRequest; - struct IRModule; - - /// Specialize calls to functions with resource-type parameters. - /// - /// For any function that has resource-type input parameters that - /// would be invalid on the chosen target, this pass will rewrite - /// any call sites that pass suitable arguments (e.g., direct - /// references to global shader parameters) to instead call - /// a specialized variant of the function that does not have - /// those resource parameters (and instead, e.g, refers to the - /// global shader parameters directly). - /// - void specializeResourceParameters( - BackEndCompileRequest* compileRequest, - TargetRequest* targetRequest, - IRModule* module); -} -- cgit v1.2.3