From 0d206996cd68b9f08ae1b4d9da6f16293984302c Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Mon, 4 Feb 2019 12:11:18 -0500 Subject: Feature/casting tidyup (#822) * Use 'is' over 'as' where appropriate. * dynamic_cast -> dynamicCast * Replace 'dynamicCast' with 'as' where has no change in behavior/ambiguity. * Replace dynamicCast with as where doesn't change behavior/non ambiguous. --- source/slang/ir-entry-point-uniforms.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/slang/ir-entry-point-uniforms.cpp') diff --git a/source/slang/ir-entry-point-uniforms.cpp b/source/slang/ir-entry-point-uniforms.cpp index 56a0defcf..7bbf58810 100644 --- a/source/slang/ir-entry-point-uniforms.cpp +++ b/source/slang/ir-entry-point-uniforms.cpp @@ -149,7 +149,7 @@ struct MoveEntryPointUniformParametersToGlobalScope if(!funcLayoutDecoration) return; - auto entryPointLayout = dynamic_cast(funcLayoutDecoration->getLayout()); + auto entryPointLayout = as(funcLayoutDecoration->getLayout()); SLANG_ASSERT(entryPointLayout); if(!entryPointLayout) return; @@ -202,7 +202,7 @@ struct MoveEntryPointUniformParametersToGlobalScope SLANG_ASSERT(layoutDecoration); if(!layoutDecoration) continue; - auto paramLayout = dynamic_cast(layoutDecoration->getLayout()); + auto paramLayout = as(layoutDecoration->getLayout()); SLANG_ASSERT(paramLayout); if(!paramLayout) continue; -- cgit v1.2.3