From 4880789e3003441732cca4471091563f36531635 Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Mon, 29 Apr 2019 17:03:46 -0400 Subject: String/List closer to conventions, and use Index type (#959) * List made members m_ Tweaked types to closer match conventions. * Use asserts for checking conditions on List. Other small improvements. * List.Count() -> getSize() * List Add -> add First -> getFirst Last -> getLast RemoveLast -> removeLast ReleaseBuffer -> detachBuffer GetArrayView -> getArrayView * List:: AddRange -> addRange Capacity -> getCapacity Insert -> insert InsertRange -> insertRange AddRange -> addRange RemoveRange -> removeRange RemoveAt -> removeAt Remove -> remove Reverse -> reverse FastRemove -> fastRemove FastRemoveAt -> fastRemoveAt Clear -> clear * List FreeBuffer -> _deallocateBuffer Free -> clearAndDeallocate SwapWith -> swapWith * List SetSize -> setSize Reserve -> reserve GrowToSize growToSize * UnsafeShrinkToSize -> unsafeShrinkToSize Compress -> compress FindLast -> findLastIndex FindLast -> findLastIndex Simplify Contains * List Removed m_allocator (wasn't used) Swap -> swapElements Sort -> sort Contains -> contains ForEach -> forEach QuickSort -> quickSort InsertionSort -> insertionSort BinarySearch -> binarySearch Max -> calcMax Min -> calcMin * Initializer::Initialize -> initialize List:: Allocate -> _allocate Init -> _init IndexOf -> indexOf * * Put #include in common.h, and remove unneeded inclusions * Small refactor of ArrayView - remove stride as not used * getSize -> getCount setSize -> setCount unsafeShrinkToSize->unsafeShrinkToCount growToSize -> growToCount m_size -> m_count * Some tidy up around Allocator. * Use Index type on List. * Refactor of IntSet. First tentative look at using Index. * Made Index an Int Did preliminary fixes. Made String use Index. * Partial refactor of String. * String::Buffer -> getBuffer ToWString -> toWString * Small improvements to String. String:: Buffer() -> getBuffer() Equals() -> equals * Try to use Index where appropriate. * Fix warnings on windows x86 builds. --- source/core/slang-string-slice-pool.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/core/slang-string-slice-pool.cpp') diff --git a/source/core/slang-string-slice-pool.cpp b/source/core/slang-string-slice-pool.cpp index 797da5a0f..e3d9d8809 100644 --- a/source/core/slang-string-slice-pool.cpp +++ b/source/core/slang-string-slice-pool.cpp @@ -16,7 +16,7 @@ StringSlicePool::StringSlicePool() : void StringSlicePool::clear() { - m_slices.SetSize(2); + m_slices.setCount(2); m_slices[0] = UnownedStringSlice((const char*)nullptr, (const char*)nullptr); m_slices[1] = UnownedStringSlice::fromLiteral(""); @@ -38,9 +38,9 @@ StringSlicePool::Handle StringSlicePool::add(const Slice& slice) // Create a scoped copy UnownedStringSlice scopePath(m_arena.allocateString(slice.begin(), slice.size()), slice.size()); - const int index = int(m_slices.Count()); + const auto index = m_slices.getCount(); - m_slices.Add(scopePath); + m_slices.add(scopePath); m_map.Add(scopePath, Handle(index)); return Handle(index); } -- cgit v1.2.3