From 4c9c8a7a4d9b97fec6041a562638fbea521533ed Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Fri, 14 Apr 2023 17:08:18 +0800 Subject: Some small fixes with Windows/DX usage (#2797) * Correct case of windows.h includes * Use Slang::SharedLibrary to load directx dlls * s/max/std::max/ * Factor common OS code in calcHasApi * Add DXIL test for compute/simple * s/false/FALSE for calls to WinAPI functions * Factor common OS code in gfxGetAdapters * 2 missing headers d3d12sdklayers for ID3DDebug climits for UINT_MAX * Define out unused function on Linux * Only try to load Vulkan and CUDA on Windows or Linux * simplify D3DUtil::getDxgiModule * Remove WIN32_LEAN_AND_MEAN &co from source files Add a global define * Set WIN32_LEAN_AND_MEAN &friends in headers Restore previous state also * regenerate vs projects --- source/core/slang-platform.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'source/core/slang-platform.cpp') diff --git a/source/core/slang-platform.cpp b/source/core/slang-platform.cpp index bb612932c..4f9b0698c 100644 --- a/source/core/slang-platform.cpp +++ b/source/core/slang-platform.cpp @@ -8,11 +8,7 @@ #include "slang-io.h" #ifdef _WIN32 - #define WIN32_LEAN_AND_MEAN - #define NOMINMAX - #include - #undef WIN32_LEAN_AND_MEAN - #undef NOMINMAX + #include #else #include "slang-string.h" #include -- cgit v1.2.3