From 0b4e463aee4107b383067424007c6a995f1f9f87 Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Tue, 11 Feb 2025 19:07:57 +0800 Subject: Add raypayload decoration to ray payload structs (#6164) * Add raypayload decoration to ray payload structs Closes https://github.com/shader-slang/slang/issues/6104 * Disable PAQs when compiling with DXC See https://github.com/shader-slang/slang/issues/3448 --- source/compiler-core/slang-dxc-compiler.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'source/compiler-core') diff --git a/source/compiler-core/slang-dxc-compiler.cpp b/source/compiler-core/slang-dxc-compiler.cpp index cfc4771e6..2539826ea 100644 --- a/source/compiler-core/slang-dxc-compiler.cpp +++ b/source/compiler-core/slang-dxc-compiler.cpp @@ -479,6 +479,13 @@ SlangResult DXCDownstreamCompiler::compile(const CompileOptions& inOptions, IArt args.add(compilerSpecific[i]); } + // This can be re-enabled when we add PAQs: https://github.com/shader-slang/slang/issues/3448 + const bool enablePAQs = false; + if (!enablePAQs) + args.add(L"-disable-payload-qualifiers"); + else + args.add(L"-enable-payload-qualifiers"); + // TODO: deal with bool treatWarningsAsErrors = false; if (treatWarningsAsErrors) -- cgit v1.2.3