From dec930150f42a22892e567c769a1c9e24e761fde Mon Sep 17 00:00:00 2001 From: lucy96chen <47800040+lucy96chen@users.noreply.github.com> Date: Wed, 19 Oct 2022 09:36:41 -0700 Subject: PersistentShaderCache integration (#2453) * Shader cache index integrated into RendererBase; Added test for cache eviction policy (which currently does not pass) * Restructured main if block in getEntryPointCodeFromShaderCache; Post-rebase cleanup * undo local testing only change * Fixed issues causing shader cache tests to fail * Edited gfx.slang to reflect structural changes to IDevice::Desc and to include ShaderCacheDesc; Modified how the cache is reading in the file from disk; Added a check to the cache eviction policy test that checks for correct order of entries in the cache as well as eight total expected output files for D3D12 and Vulkan * Removed line in gfx-unit-test.cpp for local testing * Edited .gitignore to ignore all shaders automatically generated by the shader cache tests and removed the test shaders that were previously added; Review changes, most notably with an overhaul of how the cache eviction policy test handles checking order of entries * Ran premake; Removed local testing specific line (again) * Removed expected comparison files from earlier commit; Ran premake * Edited premake5.lua to also ignore the auto-generated shader files from specific shader cache tests * Fixed weird indent in premake5.lua --- premake5.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'premake5.lua') diff --git a/premake5.lua b/premake5.lua index 3499c452a..5c0222315 100644 --- a/premake5.lua +++ b/premake5.lua @@ -419,7 +419,8 @@ newoption { removefiles { "**/*.meta.slang.h", - "**/slang-*generated*.h" + "**/slang-*generated*.h", + "**/gfx-unit-test/test-tmp*" } end -- cgit v1.2.3