From 502aa3812a82cf0d091cff0c67804e4ee448ac78 Mon Sep 17 00:00:00 2001 From: David Siher <32305650+dsiher@users.noreply.github.com> Date: Tue, 14 Sep 2021 12:59:55 -0400 Subject: Bring heterogeneous-hello-world back up to date. (#1935) * Bring heterogeneous-hello-world back up to date. * Reintroduced heterogeneous-hello-world into the premake * No longer uses compiled bytecode for entry point, instead a loadModule call is hardocoded with the slang file name. * Entry point is, similarly, hardcoded for now. * Added a bypass to slang-legalize-types for an unneeded GPUForeach check * Run premake and change to relative path * Removed experimental and added README Co-authored-by: Yong He --- premake5.lua | 3 +++ 1 file changed, 3 insertions(+) (limited to 'premake5.lua') diff --git a/premake5.lua b/premake5.lua index 71af44d4a..38cb78a9a 100644 --- a/premake5.lua +++ b/premake5.lua @@ -668,6 +668,9 @@ example "shader-object" example "cpu-hello-world" kind "ConsoleApp" +example "heterogeneous-hello-world" + kind "ConsoleApp" + -- Most of the other projects have more interesting configuration going -- on, so let's walk through them in order of increasing complexity. -- -- cgit v1.2.3