From ce7b8319d0532a96ef66ba06d1d184a6c61b65cc Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Wed, 22 Jan 2020 16:05:45 -0500 Subject: Matrix indexing (#1172) * Added hlsl-intrinsic test folder. Enabled ceil as works across targets. * log10 support. * Fix float % on CPU/CUDA to match HLSL which is fmod (not fremainder). * Added log10 tests back to scalar-float.slang * Don't add the ( for $Sx - it's clearer what's going on without it. * Works on CUDA/CPU. Problem with asint/asuint do not seem to be found. * Only asuint exists for double. * Support countbits on CUDA and C++. * Fix typo in C++ population count. * First pass at int vector intrinsic tests. * Swizzle for int. * Bit cast tests on CUDA. * Fix warning on gcc. * Fix bit-cast-double execution on CUDA. * scalar-int test working on gcc release. * GetAt working on CUDA/C++ * Split out runtime index into it's own test. * Removed SetAt, as can use assignment with GetAt. * Allowing getAt to be used on matrices. * Don't need [] on matrix type any longer because use getAt. * Enable clamp on matrix-int. * Fix matrix-int.slang test - because clamp behavior varied if min and max were say inverted. Added runtime indexing version of matrix-int. --- prelude/slang-cpp-types.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'prelude') diff --git a/prelude/slang-cpp-types.h b/prelude/slang-cpp-types.h index a7ecf5991..67db607f6 100644 --- a/prelude/slang-cpp-types.h +++ b/prelude/slang-cpp-types.h @@ -82,9 +82,6 @@ typedef Vector uint4; template struct Matrix { - Vector& operator[](int i) { SLANG_PRELUDE_ASSERT(i >= 0 && i < ROWS); return rows[i]; } - const Vector& operator[](int i) const { SLANG_PRELUDE_ASSERT(i >= 0 && i < ROWS); return rows[i]; } - Vector rows[ROWS]; }; -- cgit v1.2.3