From 09854a4596019ddb3bb315b8836b5c88e718cdc7 Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Tue, 12 Sep 2023 11:13:11 +0800 Subject: Add Mesh and Task shader support to GFX (#3190) * Bump vulkan headers Also just use vulkan-headers as a submodule * Add drawMeshTasks to gfx graphics pipelines * Add DispatchMesh overload with no payload, with GLSL intrinsic * Require spirv 1.4 for mesh shaders * Add vulkan mesh shader feature discovery * Add mesh shader stage bits to vk-util * Add mesh and task shader support to render-test * Add mesh and task tests * Preserve "payload" specifier in task shaders * Add mesh shader pipeline support to gfx * Add TODO * Add numThreads attribute for amplification stage * Add payload to task shader test * Drop dependency on d3dx12 * Allow passing payloads from task to mesh shaders * regenerate vs projects * check DispatchMesh name correctly * Add mesh shader tests to failing tests * Detect wave-ops feature on vulkan * Add fuse-product to expected failures This fails because the global varaible `count` is not initialized * Add required extension to WaveMaskMatch SPIR-V impl * Remove meshShader member from pipeline desc * Identify mesh shader support on d3d12 --- external/vulkan/.gitattributes | 16 ---------------- 1 file changed, 16 deletions(-) delete mode 100644 external/vulkan/.gitattributes (limited to 'external/vulkan/.gitattributes') diff --git a/external/vulkan/.gitattributes b/external/vulkan/.gitattributes deleted file mode 100644 index ca85b4618..000000000 --- a/external/vulkan/.gitattributes +++ /dev/null @@ -1,16 +0,0 @@ -# See https://git-scm.com/docs/gitattributes -# See https://help.github.com/articles/dealing-with-line-endings/ - -# Default behavior, if core.autocrlf is unset. -* text=auto - -# Files to be converted to native line endings on checkout. -*.cpp text -*.h text - -# Text files to always have CRLF (dos) line endings on checkout. -*.bat text eol=crlf - -# Text files to always have LF (unix) line endings on checkout. -*.sh text eol=lf - -- cgit v1.2.3