From 4549597709e29b85b5f95503f4f2258c16db12be Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Fri, 31 Jul 2020 16:31:30 -0400 Subject: Upgrade to Glslang 11.0.0 (#1466) * Fix premake5.lua so it uses the new path needed for OpenCLDebugInfo100.h * Keep including the includes directory. * Added the spirv-tools-generated files. * We don't need to include the spirv/unified1 path because the files needed are actually in the spirv-tools-generated folder. * Put the build_info.h glslang generated files in external/glslang-generated. Alter premake5.lua to pick up that header. * First pass at documenting how to build glslang and spirv-tools. * Improved glsl/spir-v tools README.md * Added revision.h * Change how gResources is calculated. Update about revision.h * Update docs a little. * Split out spirv-tools into a separate project for building glslang. This was not necessary on linux, but *is* necessary on windows, because there is a file disassemble.cpp in spirv-tools and in glslang, and this leads to VS choosing only one. With the separate library, the problem is resolved. * Fix direct-spirv-emit output. * Update to latest version of spirv headers and spirv-tools. * Upgrade submodule version of glslang in external. * Add fPIC to build options of slang-spirv-tools * Upgrade slang-binaries to have new glslang. * Fix issues with Windows slang-glslang binaries, via update of slang-binaries used. * Small improvements to glslang building process documentation. Co-authored-by: Tim Foley --- external/spirv-headers | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'external/spirv-headers') diff --git a/external/spirv-headers b/external/spirv-headers index b252a5095..979924c8b 160000 --- a/external/spirv-headers +++ b/external/spirv-headers @@ -1 +1 @@ -Subproject commit b252a50953ac4375cb1864e94f4b0234db9d215d +Subproject commit 979924c8bc839e4cb1b69d03d48398551f369ce7 -- cgit v1.2.3