From 65a761ac6bebf4f8c5eb12644095171aceed6a22 Mon Sep 17 00:00:00 2001 From: Yuki Nishidate <30839669+yknishidate@users.noreply.github.com> Date: Sat, 23 Nov 2024 19:31:27 -0800 Subject: Fix unused struct in sample shader (#5650) --- examples/triangle/shaders.slang | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'examples') diff --git a/examples/triangle/shaders.slang b/examples/triangle/shaders.slang index fe35db9c8..2d371ea39 100644 --- a/examples/triangle/shaders.slang +++ b/examples/triangle/shaders.slang @@ -57,10 +57,12 @@ VertexStageOutput vertexMain( // Fragment Shader [shader("fragment")] -float4 fragmentMain( +Fragment fragmentMain( CoarseVertex coarseVertex : CoarseVertex) : SV_Target { float3 color = coarseVertex.color; - return float4(color, 1.0); + Fragment output; + output.color = float4(color, 1.0); + return output; } -- cgit v1.2.3