From 09a251e0f3a31c826eaa91eef64b04eb01c4393a Mon Sep 17 00:00:00 2001 From: Yong He Date: Fri, 9 Jul 2021 06:12:34 -0700 Subject: [gfx] Inline raytracing fixes in response to code review. (#1905) Co-authored-by: Yong He --- examples/ray-tracing/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples') diff --git a/examples/ray-tracing/main.cpp b/examples/ray-tracing/main.cpp index ffeb4b056..bb02e157a 100644 --- a/examples/ray-tracing/main.cpp +++ b/examples/ray-tracing/main.cpp @@ -324,7 +324,7 @@ Slang::Result initialize() IBufferResource::Desc transformBufferDesc; transformBufferDesc.type = IResource::Type::Buffer; - transformBufferDesc.sizeInBytes = sizeof(float) * 16; + transformBufferDesc.sizeInBytes = sizeof(float) * 12; transformBufferDesc.defaultState = ResourceState::ShaderResource; float transformData[12] = { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f}; -- cgit v1.2.3