From d0f7b7f0ed1d0d1388ce944cd1ad906bbd9afb35 Mon Sep 17 00:00:00 2001 From: Yong He Date: Mon, 22 Mar 2021 16:33:51 -0700 Subject: `gfx` D3D12 shader objects rewrite. (#1763) --- examples/shader-object/main.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'examples/shader-object/main.cpp') diff --git a/examples/shader-object/main.cpp b/examples/shader-object/main.cpp index 796429c16..aaafc010a 100644 --- a/examples/shader-object/main.cpp +++ b/examples/shader-object/main.cpp @@ -136,7 +136,6 @@ int main() // interacting with the graphics API. Slang::ComPtr device; IDevice::Desc deviceDesc = {}; - deviceDesc.deviceType = DeviceType::DirectX11; SLANG_RETURN_ON_FAIL(gfxCreateDevice(&deviceDesc, device.writeRef())); // Now we can load the shader code. -- cgit v1.2.3