From 9a5672d7b8a155117a2c3f8375e3b8a5b43d91b7 Mon Sep 17 00:00:00 2001 From: Yong He Date: Sat, 24 Apr 2021 00:17:43 -0700 Subject: Remove resource `Usage` from `gfx` interface. (#1813) * Fix `model-viewer` crash when using Vulkan. Fixing an issue in shader object layout creation for to make sure a correct descriptor set layout is calculated for types that need an implicit constant buffer. * Fix formatting. * Fixes. * Fix memory leak in vulkan. * Remove resource `Usage` from `gfx` interface. --- examples/shader-object/main.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'examples/shader-object/main.cpp') diff --git a/examples/shader-object/main.cpp b/examples/shader-object/main.cpp index 6efe2f97d..72ab265c6 100644 --- a/examples/shader-object/main.cpp +++ b/examples/shader-object/main.cpp @@ -165,13 +165,16 @@ int main() bufferDesc.sizeInBytes = numberCount * sizeof(float); bufferDesc.format = gfx::Format::Unknown; bufferDesc.elementSize = sizeof(float); - bufferDesc.bindFlags = gfx::IResource::BindFlag::NonPixelShaderResource | - gfx::IResource::BindFlag::UnorderedAccess; + bufferDesc.allowedStates = ResourceStateSet( + ResourceState::ShaderResource, + ResourceState::UnorderedAccess, + ResourceState::CopyDestination, + ResourceState::CopySource); + bufferDesc.defaultState = ResourceState::UnorderedAccess; bufferDesc.cpuAccessFlags = IResource::AccessFlag::Write | IResource::AccessFlag::Read; ComPtr numbersBuffer; SLANG_RETURN_ON_FAIL(device->createBufferResource( - gfx::IResource::Usage::UnorderedAccess, bufferDesc, (void*)initialData, numbersBuffer.writeRef())); -- cgit v1.2.3