From 90d8af888b40c83b33f9f0c037bd2ab8c19a35f4 Mon Sep 17 00:00:00 2001 From: Yong He Date: Tue, 7 Dec 2021 13:45:49 -0800 Subject: gfx: D3D12 and VK Fence implementation. (#2048) * gfx: D3D12 and VK Fence implementation. * Fix. * Update project files. * Revert project file changes. * Remove project files Co-authored-by: Yong He --- examples/shader-object/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/shader-object/main.cpp') diff --git a/examples/shader-object/main.cpp b/examples/shader-object/main.cpp index 5ab327df7..14835f0c8 100644 --- a/examples/shader-object/main.cpp +++ b/examples/shader-object/main.cpp @@ -235,7 +235,7 @@ int main() encoder->endEncoding(); commandBuffer->close(); queue->executeCommandBuffer(commandBuffer); - queue->wait(); + queue->waitOnHost(); } // Read back the results. ComPtr resultBlob; -- cgit v1.2.3