From 90d8af888b40c83b33f9f0c037bd2ab8c19a35f4 Mon Sep 17 00:00:00 2001 From: Yong He Date: Tue, 7 Dec 2021 13:45:49 -0800 Subject: gfx: D3D12 and VK Fence implementation. (#2048) * gfx: D3D12 and VK Fence implementation. * Fix. * Update project files. * Revert project file changes. * Remove project files Co-authored-by: Yong He --- examples/ray-tracing/main.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'examples/ray-tracing/main.cpp') diff --git a/examples/ray-tracing/main.cpp b/examples/ray-tracing/main.cpp index e51a601a2..2d947e567 100644 --- a/examples/ray-tracing/main.cpp +++ b/examples/ray-tracing/main.cpp @@ -397,7 +397,7 @@ Slang::Result initialize() encoder->endEncoding(); commandBuffer->close(); gQueue->executeCommandBuffer(commandBuffer); - gQueue->wait(); + gQueue->waitOnHost(); uint64_t compactedSize = 0; compactedSizeQuery->getResult(0, 1, &compactedSize); @@ -419,7 +419,7 @@ Slang::Result initialize() encoder->endEncoding(); commandBuffer->close(); gQueue->executeCommandBuffer(commandBuffer); - gQueue->wait(); + gQueue->waitOnHost(); } // Build top level acceleration structure. @@ -483,7 +483,7 @@ Slang::Result initialize() encoder->endEncoding(); commandBuffer->close(); gQueue->executeCommandBuffer(commandBuffer); - gQueue->wait(); + gQueue->waitOnHost(); } IBufferResource::Desc fullScreenVertexBufferDesc; -- cgit v1.2.3